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- One Hour One Life Apocalypse
- Captainsauce One Hour One Life
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The Apocalypse is a recipe for a server-wide event, which in previous versions of the game, would kill all players on the server, giving 'Reason of Death: The Apocalypse' and reset the server. A new recipe for the Apocalypse was added in Version 186 and the old recipe was renamed to Oddity. The new recipe requires more than one player to craft, can be disrupted at multiple stages, and requires the passing of time to complete. It is limited to the server it is crafted on, giving world-wide warnings as the ritual progresses, and will wipe the map in a 'wave' without necessarily killing players.[1]
Apr 06, 2018 Well, first of all - I do understand that this video will most likely have lots of dislikes, since people didn't really liked this update. But I just had to do it, sorry guys ¯(ツ)/¯ For. Feb 24, 2020 There are six different Life Stages in One Hour One Life. Currently, players can either enter the game and be born as an Eve (a young woman, without a mother), or a baby (a boy or a girl). Life stages can be divided by a character's age range, 0 to 60 years old.
- 1Crafting
Crafting[edit | edit source]
Endstone[edit | edit source]
A willing sacrifice
To craft an Endstone, a Bloody Knife must be inserted into a Dark Nosaj (which can be found in the jungle). The Endstone can then be taken. A Nosaj can only be used once, and the knife is consumed.
Note: It is possible to get a bloody knife without killing a player if Medical Treatment is given to the victim.
- Live Nosaj with Endstone
- Endstone
Endblock[edit | edit source]
An Endblock is made by using a Chisel on a Stone Block and hitting with a Mallet. An Endstone can be added or removed again.
- Stone Block with Chisel
- Empty Endblock
- Endblock
Endtower[edit | edit source]
To start an Endtower, add an Endblock to a regular Stone Block (it is not necessary to use Marking Stakes). After 6 hours, the top block will start to seep and a world-wide warning will occur (sounds like a sort of electronic 'bell'). Another endblock can then be added and another 6 hour wait started. After 4 endblocks in total have been placed, and the top block is seeping, a final Bloody Knife can be added to trigger The Apocalypse. At any stage, the endblocks can be removed from the tower.
One Hour One Life Wiki
- Endtower Base
- Seeping Endtower Base
- Seeping Endtower
- The Apocalypse
Oddity[edit | edit source]
Oddity is the name of the old recipe for The Apocalypse. It was renamed such in Version 186, when the new recipe was added. It is made by adding 3 Gold Ingots to a Monolith to get Full Monolith, then adding a Crowned Captured Horse. The structure can still be completed, but the event will not be triggered.
History[edit | edit source]
- The original Apocalypse was disabled due to a map exploit where players would be able to quickly locate gold and monoliths, triggering the apocalypse multiple times in an hour.
- v.186 - New recipe for The Apocalypse added, and the old renamed to 'Oddity'.
![Hour Hour](/uploads/1/2/6/4/126420431/553857160.jpg)
References[edit | edit source]
- ↑Jason Rohrer. OHOL Forums: 'Update: Apocalypse 2.0'
Retrieved from 'https://onehouronelife.gamepedia.com/The_Apocalypse?oldid=11094'
Not griefers, exactly.
I feel like the game kinda stagnates once people reach the upper levels of tech. Obviously, there's nothing left to 'do' at that point.
I'm going to be adding content to the game every week, but for the foreseeable future, people will be able to catch up to me before the end of the week.
It's impossible for me to make content that will take you MORE than a week to play through if I only spend a week making it. In fact, so far, it has taken people a few hours to play through the content that I spend a week making.
One Hour One Life Map
The idea is that there will be an apocalypse trigger in the upper reaches of the tech tree. But it will move and change each week, going further up as the tech moves further up.
And, when people get really bored of high-level tech, they can trigger it and start over again. But every week, it gets harder and harder to trigger as it moves further up the tech tree.
Eventually, when I'm done adding tech to the game in 2 years, the apocalypse trigger would be a nuclear bomb or something like that. And it will hopefully take people a full week or more to get to that point in tech.
![One Hour One Life Apocalypse One Hour One Life Apocalypse](/uploads/1/2/6/4/126420431/816176683.jpg)
One Hour One Life Apocalypse
After all, this IS a game about what it's like to build civilization from scratch, if we had to.
Captainsauce One Hour One Life
Over the past 2+ weeks, people hadn't really been doing that anymore, as civilization had become established.
One Hour Of Life
Anyway, I'll be keeping a close eye on this and adjusting it along the way.